Games · Prototype
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A timed grocery run in the making: steer a physics-driven shopping cart through a store, grab everything on your list and avoid fouls.
Read moreA design of which the execution is attempted.
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Games, graphics experiments and apps I’m working on, and the occasional piece of writing.
Games · Submitted
A trick-or-treat game built in Rive for the Rive Halloween Challenge: check every visitor at the peephole against tonight's photos, and only open the door for the real children.
Read moreGames · Submitted
A small horror game built in Rive for the Rive Halloween Challenge: squeegee a steamed-up bathroom mirror while something crawls up behind you, and kill the light before it reaches your shoulder.
Read moreGames · Early test build
A relaxing poetry game: you're dealt word magnets, you make a short poem on a fridge door, and the Fridge reads it back and scores every rhyme and image it finds.
Read moreGraphics · In development
A Unity 6 post-process effect that repaints every rendered frame as layered, edge-following oil brush strokes.
Read moreApps · In development
A meal-planning app for households: everyone swipes on recipes, and the matches go on the menu.
Read moreWriting · Finished script
A three-act stage play in Dutch: a handful of survivors on a life raft, adrift on a sea of ball-pit balls.
Read moreGames · Prototype
A timed grocery run in the making: steer a physics-driven shopping cart through a store, grab everything on your list and avoid fouls.
Read more
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